But don't let that necessarily turn you away, because Conan Exiles hides a gem that is truly unique to this game - a treasure of accomplishment, of a well-deserved journey, and a gameplay experience that you'll always remember.Have you ever watched a trailer of a game and your first impression was that it reminded you of another very popular game? Inspiration from other games is a normal thing among artists in general, so you purchase the game hoping for a different spin on what you already loved. The survival aspects are heavily imposed and just aren't for everyone, and the repetition of "do this, do that, do this again, do that again, die, do this, do that" became like a second job at times. Moments like that make a game worth playing, just be patient - it's there, it just takes a little bit to start tugging at that thread.īottom line is that though this game was incredibly rich in story and luscious environments to discover, it felt very unrefined at times and often unjustifiably daunting. This was my story, this was my journey, and this was my victory. When I finally started to unravel those narrative bits, I felt so incredibly accomplished. You want that story? You're going to have to earn it. But it wouldn't have earned that unforgiving reputation if they made it easy. The mysticism and magical aspects of the history surrounding the character's almost-death made for an incredible journey that was worth those lulled moments, was worth the mandatory challenge.įor those players that are like me and crave a rich storyline, a rich narrative, this game does have that - and a stunning one at that. The lore that can be found throughout the journey builds a much larger picture should the player choose to explore that aspect, though it's not forced in a way for those looking to enjoy the survival aspect of that. It doesn't hold your hand, it won't be easy, and every accomplishment is heartily earned. For those that do enjoy this type of gameplay, the PvP aspects of the game were done incredibly well!Įssentially what makes this game is that it is open-world in its truest form. I'll admit, I'm a panicker, and that panic stuck with me and made it just one giant cringe-fest. That being said, I hate PvP mostly because I'm just absolutely terrible at it. The servers were well-maintained and the threat of other players added an entirely new way to test your skill. My preferred method was solo, though I did check out PvP for the sake of this review. The world of Conan Exiles can be played one of two ways: solo - or in Player v Player. I think this was a big reason why I wanted to keep coming back, a part of me was always looking to see what was on the horizon. This posed an underlying layer of immersion, constantly being aware of your surroundings and being present in the gameplay experience. As a brutal sandstorm in real life would pose a danger, so would it in the game. The environments in the game were absolutely stunning, and very, very real. But, there was crafting to do - and crafting I did. That being said, from such bravado only to be dropped into a lull of monotony - it was a jarring shift that was a bit difficult to hold my interest. It was a high note to start the game on, one that definitely let the severity of this society sink in. Yet the Conan himself took it upon himself to save me and ultimately left me to figure out how to live in a world that wanted me dead. Whether from starvation or from the howling sandstorms - that was up for fate to decide. When I begin my journey, I was a criminal thrust upon a cross, crucified and left to die. Though the landscapes were stunning and the beginning of the journey having such a powerful impact, the brutality of the game was less "I'm getting better" like in titles like Dark Souls and more like a chore instead. When the game was first announced, the developers over at Funcom were very upfront that it would be a story that earned its brutal reputation and brutal it sure was.
0 Comments
Leave a Reply. |